THE
INFLUENCE OF BRAND EXPERIENCE TOWARDS BRAND TRUST
ON NEW ENTRY
SPORT PRODUCT
Franciskus
Antonius Alijoyo1, Farisa Novita Puri2
STMIK
Likmi, Jawa Barat, Indonesia
[email protected]1, [email protected]2
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ABSTRACT
The purpose of this research is to determine the impact of brand
experience towards brand trust, particularly in new entry products with the new
entry product in the sports industry as a proxy, particularly in golf balls.
The objective of this study is to research how a new entry product (in the
sports market) could gain its brand trust based on its brand experience. This
research collected and analyzed using numerical data through questionnaires and
a total of 87 responses were considered valid for data analysis using SPSS. The
hypothesis testing is done using linear regression, using brand experience as
independent variable and brand trust as dependent one. The result shows that
there is a linear correlation and positive influence from brand experience
towards brand trust in the new entry golf product. Thus, it could be concluded
that brand experience, especially in new entry products, is essential, since it
could lead to customer trust towards the brand. Impllication of this research
is findings emphasize the significance of brand experience as a driver of brand
trust for new entry products. This suggests that companies entering competitive
markets should prioritize creating positive brand experiences to establish
trust among consumers. Managers can now tailor their strategies to enhance
brand experiences, ultimately boosting brand trust and customer loyalty.
Keyword: brand
experience, brand trust, new entry product.
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Corresponding Author: Franciskus Antonius Alijoyo
E-mail: [email protected]
INTRODUCTION
Studying
brand experience and its relation to brand trust is important, especially for
enabling the new entry product to enter the existing market. A successful brand
creates a bond with their consumers, which will differentiate them from another
similar brand (Akoglu & �zbek, 2022). To do so, firstly, the consumers have to experience
the brand, both directly or indirectly. Direct experience with the product
could be initiated by searching information about the product, making a
purchase and also using the products, meanwhile the indirect experience could
be initiated by product advertisement (Akoglu & �zbek, 2022)
(Huaman-Ramirez & Merunka, 2019).
The
sports equipment sector consists of businesses that produce and sell various
types of athletic gear, including footwear, apparel, and accessories. People's
enthusiasm for athletics suggests a bright future for the sporting goods
market. Extreme supporters may be found in any sport. Play whatever sport you
choose, from football to basketball to futsal to badminton to golf and beyond.
The sports equipment market is expanding fast in step with the advancement of
technology. The current market for sports equipment is more diverse and
high-tech. In recent years, competition has only heated up in the sports
equipment market. This is due to the effects of globalization and advances in
technology, particularly in the realm of digital media.
Numerous
well-known companies now provide gear for a wide variety of sports. These
brands have high popularity among the public because they offer sports
equipment of very good quality and of course offer products that have a unique
and attractive appearance in the eyes of consumers, including sports products
that are still new (new entry). New entry sport products can be an attraction
for consumers who are looking for innovation or new alternatives in the world
of sports. Usually, these new sports products will be launched with marketing
and promotional campaigns to attract consumers' attention and introduce the
product's features or advantages.
Creating
devoted customers is a crucial marketing goal (Yoo and Donthu (2001) define brand trust as "the tendency of a
customer to be loyal to a particular brand," which is shown in the
consumer's desire to purchase the brand as a first option. In this
organization, customer trust in the brand is crucial. Companies may save money
on advertising, gain more consumers, and have more influence in the marketplace
thanks to brand loyalty, according to research by (Algesheimer et al., 2005).
Brand
experience seems to have an indirect effect on brand loyalty, whereas brand
love and brand trust appear to have direct effects on brand loyalty (Huang, 2017). (Khan et al, 2019) demonstrate that brand trust is influenced not only
by brand commitment but also by brand engagement, brand experience, and brand
trust. The goal of this research was to test a hypothesis about a causal
relationship between favorable brand experiences and increased confidence in
such brands. The research also aimed to establish whether or whether trust in a
brand mediates the relationship between favorable brand experiences and trust,
as well as favorable brand images and trust. With any luck, businesses will be
able to utilize the findings of this research as a jumping off point for
strategic planning and decision making as they relate to brand
loyalty-influencing elements.
After
experiencing the product, if the brand performs its stated function well or
meets its promise to the consumers, therefore the brand trust will be formed (Khan & Fatma, 2017). (Akoglu & �zbek, 2022) �said that
brand trust occurs from brand experience and brand interaction with consumers,
or in other way, brand trust is a result or product of brand experience.
Previous studies have researched the influence of brand experience and brand
trust towards well-known products (put some research). However, in this
research, the new entry product will be the object. New entry product is
introduced to fulfill the needs and get better views of market demand. Then,
new entry products need to show their ability to gain trust from the customer,
therefore they need to raise awareness and make people experience the product
themselves (Kim and Choi, 2016; Liu, Cheng,
Zhao, 2018). Hence, to see how a new entry product/ brand could
be trusted by its consumers, we need to see the interaction or consumer
experience towards the product.
This
research was conducted in the Indonesia sport industry setting, particularly in
golf sport. Lately, there are some new entry brands to the golf market for golf
ball products. Since the product has not been widely known and used, therefore
the respondents were facilitated with the product and most of them were first
timers of using the product. Because the research object is a golf product,
hence, Indonesian golfers will be the respondents. From the discussion above,
thus, this research aims to figure out the influence of brand experience
towards brand trust, especially for new entry products in the golf market.
Benefits of
this research is understanding the influence of brand experience on brand trust
empowers marketers to design more effective strategies for new entry sport
products. By focusing on creating positive experiences, companies can build
stronger connections with consumers, leading to higher brand trust and loyalty.
And A brand that has successfully established trust through positive
experiences with a new entry sport product can leverage that trust when
introducing related products or expanding into different segments of the
market.
METHOD
This
research used model of
Brand experience and model
of Brand Trust as their main foundation. Thus,
it can be written that brand experience is expressed as an independent variable (X). For purposes of experimentation or scientific
study, the phrase "independent variable" is used to describe a
variable over which the researcher has some influence. The dependent variables
are the variables that are measured or monitored for change, while the
independent variables are the variables that their leaders intentionally
manipulate to see how they affect their dependent variables. The independent
variable is the dependent variable which is displayed on the y axis. In short,
in a study or experiment, independent variables are variables that are changed
or controlled to see how they affect the dependent variables.
Meanwhile, brand trust can be identified as a dependent variable
(Y). In a scientific study or experiment, the dependent variable is a variable
that is monitored for shifts in response to changes in the independent
variable. Independent variables are variables that are manipulated, while
independent variables are variables whose values or behavior are
observed. During a study or experiment, their leader will usually focus on
their dependent variables to see what they are and how their independent
variables affect them. Dependent variables are those that are being analyzed or
realized visually, and are often shown on the y-axis of a graph or used as
outcome variables in statistical models, while independent variables are shown
visually on the x-axis and their sequences as predictors. In conclusion, in a
research study or experiment, a dependent variable is a variable that is
measured or observed to understand the impact of changes in the independent
variables.

Figure 1. the influence of brand experience on brand trust
Data Collection
The research
method used in this study is a quantitative research method. This is used
because the data is from this group of researchers and analyzed using numerical
data through surveys or questionnaires. The weaknesses of using this research
method are: (1) data collection will be better (2) can obtain more responses
(3) data collection time is flexible and efficient.
This
quantitative method only focuses on numerical data, which is then realized only
by numbers, unlike qualitative methods which offer in-depth analysis. However,
this can be done first by analyzing the respondents' answers to their
like-scale questionnaires, to find out the respondents' opinion of the
questionnaire.
The data
obtained from this researcher is about their perceptions/opinions about their
brand and the brand trust of their new golf ball product. Perceptions were
collected from respondents through survey/questionnaire techniques. This
technique is used because it saves time and is an effective way to collect data
from a large number of respondents over a large area, if the authors know
exactly what their variables are in software. After they made a questionnaire,
it was distributed to their responses offline, through golf events at a golf
course in Bandung. They are replying to those who have played golf using this
new ball golf product. Overall, there were 88 surveys collected and there
weirei 87 valid answers, therefore the effective sample rate is 98.86%.
Variable and Measurement
After the
data is collected, then the data is analyzed using linear regression with the
help of SPSS. Linear regression is used to determine the effect of brand
experience (X) on brand trust (Y). The main framework/theory that we will adopt
is from Brakus, et al. (2009) for brand experience and (Chaudhuri and Holbrook (2001) for brand trust. These theories have been used in similar research
on the effect of brand experience on brand trust conducted by (Akoglu & �zbek, 2022; Khan & Fatma, 2017). Based on these theories, their views, the Survey I propose is:
Table 1. Operational Variable
|
Variable |
Operational Variable |
Measurements |
|
|
Brand
Experience (X) Brakus, et al. (2009) |
Seinsory |
The visual
or other sensory impact of this brand is significant for mei. |
Likert Scale 1-6 |
|
In terms of
my senses, I like this brand. |
|||
|
I just
can't get behind this product line. |
|||
|
Affective |
Emotions
and emotions are evoked by this brand. |
||
|
This is not
a brand that inspires any strong feelings in mei. |
|||
|
This is a
deeply felt brand. |
|||
|
Behavioral |
When I use
this product, I do a number of activities and behaviors. |
||
|
This
product line produces tangible outcomes. |
|||
|
The
products of this company lack initiative. |
|||
|
Intellectual |
Every time
I come across this brand, I find myself deep in thought. |
||
|
I don't get
any deep ideas from this product. |
|||
|
This
product line encourages mei to think
critically and creatively. |
|||
|
Brand
Trust (Y) Chaudhuri & Holbrook (2001) |
I trust this brand |
|
|
|
I rely on his brand |
|||
|
This is a genuine brand. |
|||
|
When I purchase this brand, I never have to worry since I know
it will always deliver. |
|||
The variable is weirei
measured using 6 points Likert scale. The 6 points Likert scale was used to
encourage their respondents in considering the question more carefully, and
perform higher reliability and decrease the bias of their respondents' answers.
Before conducting the linear regression test, the validity and reliability test
will be performed to ensure the data is valid and reliable. Therefore, we will
conduct the classical assumption test, such as normality test, multicollinearity test,
heteroscedasticity test. And the last step is establishing the linear
regression test using SPSS.
RESULTS AND
DISCUSSION
Analysis of sample structure
From the
results of the questionnaire, the demographics of their answers are as follows.
They were 63.2% male dan 36.8% female, who age less than and up to 20 years old
were 2.3%, 21-30 years old were 32.2%, 31-40 years old were 19.5%, 41-50 years
old were 18.4% and over 50 years old were envy 27.6%. For their work, 36.8% of
their respondents are office workers, 26.4% of respondents are hard workers,
16.1% are university students, 9.2% of respondents are hard workers and 11.5%
of respondents have other jobs.
As for their
income, 17.5% of respondents had incomes of up to 10 million rupiahs, 16.1% had
incomes ranging from more than 10 to 20 million rupiahs, 10.3% had incomes of
more than 20 to 30 million rupiahs, 14.9% had incomes of more than 30 to 40
million rupiahs, and retainers of 41.4% had incomes of more than 40 million
rupiahs. And for their experience in playing golf, most of the respondents
(48.3%) have played golf for more than 6 years, 28.7% have played for more than
a year and up to 3 years, 16.1% have played for less Ars.
From the
demographics of the respondents above, it is similar to the characteristics of
golfers in Indonesia. Most of their players were men, and their ages are mostly
in their upper 50s, and their jobs are mostly their employee or entrepreneur.
As golf is their prestige sport and usually a sport for the upper class, there
is no doubt that their response is also with their income mostly hovering above
40 million rupiah. Regarding the age of their respondents, almost half of their
respondents have experience playing golf more than 6 years. Table 2 summarizes
their response profiles.
Table 2. Respondent Profiling
|
Item |
Characteristics |
Frecuency |
Precentage (%) |
|
Gender |
Male |
32 |
36,8 |
|
Female |
55 |
63,2 |
|
|
Age |
<
20 Years |
2 |
2,3 |
|
21-30
Years |
57 |
65,49 |
|
|
31-40
Years |
7 |
7,96 |
|
|
41-50
Years |
2 |
1,77 |
|
|
>
50 Years |
24 |
27,6 |
|
|
Occupation |
Student |
14 |
16,1 |
|
Employer |
32 |
36,8 |
|
|
Entrepreneur |
23 |
26,4 |
|
|
Retired |
8 |
9,2 |
|
|
Otheir |
10 |
11,5 |
|
|
Incomei |
<
10 mio |
15 |
17,2 |
|
10,1
mio - 20 mio |
14 |
16,1 |
|
|
20,1
mio - 30 mio |
9 |
10,3 |
|
|
30.1
mio - 40 mio |
13 |
14,9 |
|
|
>
40,1 mio |
36 |
41,4 |
|
|
Yeiar's
Eixpeirieincei |
<1
year |
14 |
16,1 |
|
1-3
years |
25 |
28,7 |
|
|
4-6
years |
6 |
6,9 |
|
|
>6
years |
42 |
48,3 |
Measurement
model
This study
uses the SPSS program. 26 to test the reliability and validity of the data.
From their validity test, their question is an invalid question about the
dimensions of behavior in Brand Experience (question no. 9). Therefore, this
question will not be used in quantitative measurement. The questionnaire used
in this study will not be tested for validity and reliability so that it can be
used as a measurement instrument for future studies (Malhotra, 2010).
Table 3. Validity
|
Variable |
Statement |
r count |
r table (5%) n = 87 (df = n-2) |
|
X |
X1 |
0.863 |
0.2108 |
|
X2 |
0.879 |
0.2108 |
|
|
X3 |
0.846 |
0.2108 |
|
|
X4 |
0.904 |
0.2108 |
|
|
X5 |
0.834 |
0.2108 |
|
|
X6 |
0.927 |
0.2108 |
|
|
X7 |
0.853 |
0.2108 |
|
|
X8 |
0.856 |
0.2108 |
|
|
X10 |
0.74 |
0.2108 |
|
|
X11 |
0.87 |
0.2108 |
|
|
X12 |
0.891 |
0.2108 |
|
|
Y |
Y1 |
0.877 |
0.2108 |
|
Y2 |
0.844 |
0.2108 |
|
|
Y3 |
0.808 |
0.2108 |
|
|
Y4 |
0.869 |
0.2108 |
According to the definition given
by (Hair et al. (2010), validity is "degree whose measurement device can be
measured reliably is the target variable." The research instrument of this
research should be able to measure factors such as customer satisfaction with
their brand and their level of trust in their brand. The reliability of the
tist is determined by its correlation coefficient. Using a sample size of 87
ratio and a significance threshold of 5%, this correlation coefficient is
derived from the correlation coefficient table (r table) for each of the 12 brand
variable questions and 4 trust variable questions According to table 3, their
correlation coefficient is larger than their r-table, indicating that the
questions they used to collect data can be considered reliable.
Table 4. Reliability
|
Variable |
Cronbach Alpha |
Critical point |
Note |
|
X |
0.868 |
0.6 |
Reliable |
|
Y |
0.842 |
0.6 |
Reliable |
Reliability testing claims on the
process of assessing the consistency, stability, and accuracy of measurement
results obtained from measuring instruments or methods. It is an important
aspect of measuring quality in research and is used to determine the points at
which measurement instruments produce a consistent and reproducible measure over
time and under different conditions. Reliability testing involves the use of
various statistical methods or techniques to evaluate the consistency of
measurement results. These methods of assessing the quality produced by their
main instrument are consistent and stable results under different conditions or
across various administrations. The aim of reliability testing is to detect
those whose resolution can actually be related to the correct construct and is
not fundamental to being measured, rather than measuring errors or
inconsistencies.
Reliability
testing is important in research because it ensures that the measurement tool
it is used for is producing reliable and trustworthy results. If a measurement
instrument is unreliable, the results obtained may be inconsistent, unstable,
and not reflect the actual construction of the measurement. Reliability testing
provides the reliability of consistency and stability of assessment of the
accuracy of results, which are essential for making valid beliefs, drawing
accurate conclusions, and ensuring the quality and rigor of research findings
(Hair et al, 2010). Cronbach's alpha, also known as Cronbach's coefficient
alpha or simply alpha, is a statistical measure used to assess the reliability
of the internal consistency of a measurement instrument, such as a scale or
questionnaire. It is one of the most commonly used methods for assessing the
reliability of multi-item scales or questionnaires designed to measure a single
construct or concept.
Cronbach's
alpha is a coefficient that ranges from 0 to 1, with a high value indicating a
high quality of internal consistency reliability. It is calculated on the basis
of the correlation among their items in the measurement instrument, and it
reflects the points at which their items correlate with one another and
measures them with the same construct and indirectly. Cronbach's alpha is based
on the idea that a measuring instrument with good internal consistency
reliability must have items that are highly correlated with each other, meaning
that they measure the same construct consistently. It is calculated as an
overview of all possible split-half coefficients, when the measurement
instrument is divided into two parts and the correlation between the parts is
calculated. They are often responsible for reliability in testing reliability,
including Cronbach's Alpha when the method has a value of 0.6 or above this
value. Based on table 4 it is known that the value of Cronbach alpha on
dependent and independent variables is greater than 0.6. Before them, it was
concluded that their questions were asked by their reliable leader.
Hypothesis Testing
To determine
the effect of Brand Experience on Brand Trust, their linear regression was used
in this study. Thus, before they could test their regression, there were
statistical requirements that had to be performed. The advantage of linear
regression is that the data must be normally distributed or close to normal (Ghozali, 2009). Therefore, the theist normality must be carried out. In this
research, the normal distribution theory is carried out by looking at the
output of the P-Plot. The observed data shows that the distribution is close to
normal, this can be seen from the line that describes the actual data,
following the diagonal line.�

Figure 1. Normality
Test (P-Plot)
Also, the heteroscedasticity theory must be done before
regression. From theist heteroscedasticity, we can see that they have no clear
pattern between their points, nor do their points spread out and leave them 0
on their Y-axis. What shows them is not Heteroscedasticity in this regression
model.

Figure 2.
Heteroscedasticity Test
The linearity theory must be
conductive because the data for the linear regression must have a linear
correlation between X and Y, which can be seen from the ANOVA table in Figure
3. The linearity can be derived from the Significance Value and Fi Value i.
Based on the significance value, the deviation from the linearity sig. is
0.410, which is more than 0.05. It means their relationship is a significant
linear correlation between Brand Experience and Brand Trust. As from their F
value, the calculated F is 1.059, which is smaller than their table F (1.81),
their precedent, a significant linear correlation between Brand Experience and
Brand Trust was found.
Table 5. Linearity Test
|
ANOVA |
|||||||
|
|
|
|
Sum
of Squares |
df |
Mean
Square |
F |
Sig. |
|
x*y |
Between
Groups |
(Combined) |
4811.002 |
17 |
283.000 |
12.505 |
.000 |
|
|
Linearity |
4427.668 |
1 |
4427.668 |
195.653 |
.000 |
|
|
|
Deviation
from Linearity |
383.334 |
16 |
23.958 |
1.059 |
.410 |
|
|
|
Within
Groups |
1561.481 |
69 |
22.630 |
|
|
|
|
|
Total |
6372.483 |
86 |
|
|
|
|
Linearity testing is a type of
statistical analysis used to evaluate their degree for which two or more
variables are more or less linearly relevant. It is commonly used in regression
analysis and other statistical methods that assume a linear relationship
between variables, such as linear regression, analysis of variance (ANOVA), and
correlation analysis.
According to
the Simultaneous Test Analysis (F test), it is known that the calculated F is
193.517, with a significance value of <0.005. F table is 3.95, which shows
that F count > F table. Thus, their H0 is rejected, which means that they
are the influence from X to Y or from Brand Experience to Brand Trust.
Table 6. Simultaneous Test Analysis (F-test)
|
ANOVAa |
||||||
|
Model |
|
Sum
of Squares |
df |
Mean
Square |
F |
Sig |
|
1 |
Regression |
4427.668 |
1 |
4427.668 |
193.516 |
.000b |
|
|
Residual |
1944.815 |
85 |
22.880 |
|
|
|
|
Total |
6372,483 |
86 |
|
|
|
|
a. Dependent Variale : x b. Predictor (Constant), y |
||||||
Simultaneous theist analysis, also
known as theist F or the ANOVA (Analysis of Variance) F theist, is a
statistical test used to compare the means of three or more groups
simultaneously. One-way analysis of variance, often known as ANOVA, is a
standard instrument intended for use in research and data analysis. This is a
parametric thesis used to compare averages across various conditions,
attitudes, or groups.
F theory is
based on the F statistic, which is calculated by comparing the variability
between their group means (call it "within-group variability" or
"within-group sum of squares") with the within-group variability
(call it "within-group variability" or "within-group sum of
squares"). The F statistic is obtained by dividing the total variance by
the normally distributed within-group variance of each. From the results of
their Deiteration Coefficient (R2), their R2 is 0.695, this shows that their
endogenous constructs can be explained by their exogenous. And from the R2 adjustment
it can be seen that Brand Experience (X) contributes or influences 69.1% to
Brand Trust (Y).
Table 7. Determinant Coefficient (R2)
|
Model
Summaryb |
||||
|
Model |
R |
R
Square |
Adjusted� R Square |
Std.
Error of the Estimate |
|
1 |
.834a |
.695 |
.691 |
4.783 |
|
a.
Predictors :
(Constant), v b.
Dependent : Variable
: x |
||||
R-squared, or R2, is a statistical
measure that reflects how much variation in the total internal variable can be
explained by the independent variable (or variables) in a regression model. R2
is also known as iteration co-efficiency, which is another name for this
metric. It is a measure of the goodness of their regression model and indicates
how much their independent variable is a variation in the variable being
modeled. The R squared may have any value between 0 and 1, where 0 indicates
that the model does not account for any of the variations in the dependent
variable and 1 indicates that model i explains all the variances in the
dependent variable. R squared is a measure of how one model can explain
another.
As for their
regression model (figure 6), we found information for their constant and
effective values to be included in their regression equation: Y =
a + bX, where Y = 7.511 + 1.674 X. If they had no brand experience, the
constant value of brand trust was 7.511. And if brand experience increases for
one unit, brand trust will increase by 1,674 or 167.5%, the coefficient is
positive, meaning they have a positive influence from Brand Experience on Brand
Trust.
Table 8. Regression Analysis
|
Coefficientsa |
|
|||||
|
Model |
|
Unstandardized
B |
Coefficients
Std. Error |
Standardized
Coefficientss Beta |
t |
Sig. |
|
1 |
(Constant) |
7.511 |
2.085 |
|
3.603 |
.001 |
|
|
y |
.120 |
.120 |
.834 |
13.911 |
.000 |
|
a.
Dependent Variable : x |
||||||
According to the findings of the
research described above, it was found that the level of consumer trust in the
brand for new entry sport items was found. This shows that the level of brand
experience customers have in relation to new entry sports items is directly
related to the level of consumer trust in their brand related to their sports
products. This is also in accordance with the findings of research conducted by
(Akoglu & �zbek, 2022), who stated that the findings provide evidence supporting their
hypothesis and highlight the importance of quality and trust in developing
customer loyalty for businesses operating in the sports sector. They are the
positive and direct influence that brand experience has on brand trust.
It has been
revealed that they are significant managerial functions implemented by
intelligent positions that address their relationship between consumer brand
quality and service quality and brand trust. This shows that consumers'
internal responsibilities (sensory, effective, behavioral, and intellectual)
and consumer responsibilities are influenced by their brands, customers, and
their brand environment that become marketer has influence is the perception of
reliability from the consumer's point of view based on experience, or more on
transaction orders or intentions characterized by them fulfilling the ex
meaning of aspects of product performance and satisfaction (Brand Trust).
In
a separate study conducted by (Hussain & Colleiagueis (2022), researchers came to the conclusion that brand
experience and customer participation are the two most important factors
driving purchases in India. It enables a business to stand out from its
competitors. In terms of sporting goods, newcomers have to compete according to
the needs of the clients, which is determined by their product objectives (Kim et al., 2020). encounter with new entry sports products that are
memorable and favorite, they have confidence to recall their brand and have a
strong level of trust in their brand. On the other hand, brand experience may
be the essence explained by the nature of product quality, which influences the
degree of relationship between customers and these brands to build brand trust.
More innovative, the characteristic traits of their products may be able to
explain why people trust certain brands more than others (Kim & Chao, 2019).
CONCLUSION
In conclusion, this research has
demonstrated a significant influence of Brand Experience on Brand Trust,
particularly in the context of new entry products, exemplified by golf balls,
within the sports market. The study's implications reveal that by ensuring an
integrated and fulfilling brand experience, companies can cultivate a
foundation of trust with their consumers. This trust, developed through
consistent delivery of brand promises, carries the potential to be a powerful
determinant of consumer loyalty and advocacy. Moreover, the research emphasizes
that investing in fostering positive brand experiences can yield long-term
benefits, fostering a resilient brand image that navigates challenges and
fluctuations in the market. In conclusion, the research underscores the pivotal
role of brand experience in building consumer trust, ultimately contributing to
the success and market presence of new entry sport products. The study provides
valuable insights for marketers, managers, and industry practitioners,
highlighting the significance of aligning brand experiences with consumer
expectations to establish and strengthen brand trust, regardless of the product's
market tenure.
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