DHARMA ATMAJA, I. M. Design and Use of Quickappninja-Based Android Games in Mathematics Learning Through Google Meet. Journal of World Science, [S. l.], v. 1, n. 6, p. 438–464, 2022. DOI: 10.58344/jws.v1i6.57. Disponível em: https://jws.rivierapublishing.id/index.php/jws/article/view/57. Acesso em: 24 jun. 2026.